reformatted to Mozilla code style

This commit is contained in:
Jeremy Borgman
2020-09-04 20:16:33 -05:00
committed by borgmanJeremy
parent c0e2e48db4
commit c8d15205be
176 changed files with 12695 additions and 11269 deletions

View File

@@ -22,335 +22,351 @@
#include <cstdlib>
#include <QtCore/QByteArray>
#include <QtCore/QCryptographicHash>
#include <QtCore/QDataStream>
#include <QtCore/QDir>
#include <QtCore/QProcess>
#include <QtCore/QByteArray>
#include <QtCore/QSemaphore>
#include <QtCore/QSharedMemory>
#include <QtCore/QStandardPaths>
#include <QtCore/QCryptographicHash>
#include <QtCore/QDataStream>
#include <QtNetwork/QLocalServer>
#include <QtNetwork/QLocalSocket>
#ifdef Q_OS_UNIX
#include <signal.h>
#include <unistd.h>
#include <signal.h>
#include <unistd.h>
#endif
#ifdef Q_OS_WIN
#include <windows.h>
#include <lmcons.h>
#include <lmcons.h>
#include <windows.h>
#endif
#include "singleapplication.h"
#include "singleapplication_p.h"
SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr ) : q_ptr( q_ptr ) {
server = nullptr;
socket = nullptr;
SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication* q_ptr)
: q_ptr(q_ptr)
{
server = nullptr;
socket = nullptr;
}
SingleApplicationPrivate::~SingleApplicationPrivate()
{
if( socket != nullptr ) {
socket->close();
delete socket;
}
if (socket != nullptr) {
socket->close();
delete socket;
}
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if( server != nullptr ) {
server->close();
delete server;
inst->primary = false;
inst->primaryPid = -1;
}
memory->unlock();
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if (server != nullptr) {
server->close();
delete server;
inst->primary = false;
inst->primaryPid = -1;
}
memory->unlock();
delete memory;
delete memory;
}
void SingleApplicationPrivate::genBlockServerName( int timeout )
void
SingleApplicationPrivate::genBlockServerName(int timeout)
{
QCryptographicHash appData( QCryptographicHash::Sha256 );
appData.addData( "SingleApplication", 17 );
appData.addData( SingleApplication::app_t::applicationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationName().toUtf8() );
appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() );
QCryptographicHash appData(QCryptographicHash::Sha256);
appData.addData("SingleApplication", 17);
appData.addData(SingleApplication::app_t::applicationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ) {
appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() );
}
if (!(options & SingleApplication::Mode::ExcludeAppVersion)) {
appData.addData(SingleApplication::app_t::applicationVersion().toUtf8());
}
if( ! (options & SingleApplication::Mode::ExcludeAppPath) ) {
if (!(options & SingleApplication::Mode::ExcludeAppPath)) {
#ifdef Q_OS_WIN
appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() );
appData.addData(
SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
#else
appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() );
appData.addData(SingleApplication::app_t::applicationFilePath().toUtf8());
#endif
}
}
// User level block requires a user specific data in the hash
if( options & SingleApplication::Mode::User ) {
// User level block requires a user specific data in the hash
if (options & SingleApplication::Mode::User) {
#ifdef Q_OS_WIN
Q_UNUSED(timeout);
wchar_t username [ UNLEN + 1 ];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if( GetUserNameW( username, &usernameLength ) ) {
appData.addData( QString::fromWCharArray(username).toUtf8() );
} else {
appData.addData( QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).join("").toUtf8() );
}
#endif
#ifdef Q_OS_UNIX
QProcess process;
process.start( QStringLiteral("whoami"),QStringList{} );
if( process.waitForFinished( timeout ) &&
process.exitCode() == QProcess::NormalExit) {
appData.addData( process.readLine() );
} else {
appData.addData(
QDir(
QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).first()
).absolutePath().toUtf8()
);
}
#endif
}
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
// server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::startPrimary( bool resetMemory )
{
Q_Q(SingleApplication);
#ifdef Q_OS_UNIX
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
crashHandler();
#endif
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer( blockServerName );
server = new QLocalServer();
// Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions
if( options & SingleApplication::Mode::User ) {
server->setSocketOptions( QLocalServer::UserAccessOption );
Q_UNUSED(timeout);
wchar_t username[UNLEN + 1];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if (GetUserNameW(username, &usernameLength)) {
appData.addData(QString::fromWCharArray(username).toUtf8());
} else {
server->setSocketOptions( QLocalServer::WorldAccessOption );
appData.addData(
QStandardPaths::standardLocations(QStandardPaths::HomeLocation)
.join("")
.toUtf8());
}
#endif
#ifdef Q_OS_UNIX
QProcess process;
process.start(QStringLiteral("whoami"), QStringList{});
server->listen( blockServerName );
QObject::connect(
server,
&QLocalServer::newConnection,
this,
&SingleApplicationPrivate::slotConnectionEstablished
);
// Reset the number of connections
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if( resetMemory ) {
inst->secondary = 0;
if (process.waitForFinished(timeout) &&
process.exitCode() == QProcess::NormalExit) {
appData.addData(process.readLine());
} else {
appData.addData(
QDir(QStandardPaths::standardLocations(QStandardPaths::HomeLocation)
.first())
.absolutePath()
.toUtf8());
}
#endif
}
inst->primary = true;
inst->primaryPid = q->applicationPid();
memory->unlock();
instanceNumber = 0;
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
// server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::startSecondary()
void
SingleApplicationPrivate::startPrimary(bool resetMemory)
{
Q_Q(SingleApplication);
#ifdef Q_OS_UNIX
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
crashHandler();
#endif
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer(blockServerName);
server = new QLocalServer();
// Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions
if (options & SingleApplication::Mode::User) {
server->setSocketOptions(QLocalServer::UserAccessOption);
} else {
server->setSocketOptions(QLocalServer::WorldAccessOption);
}
server->listen(blockServerName);
QObject::connect(server,
&QLocalServer::newConnection,
this,
&SingleApplicationPrivate::slotConnectionEstablished);
// Reset the number of connections
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if (resetMemory) {
inst->secondary = 0;
}
inst->primary = true;
inst->primaryPid = q->applicationPid();
memory->unlock();
instanceNumber = 0;
}
void
SingleApplicationPrivate::startSecondary()
{
#ifdef Q_OS_UNIX
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
crashHandler();
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
crashHandler();
#endif
}
void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
void
SingleApplicationPrivate::connectToPrimary(int msecs,
ConnectionType connectionType)
{
// Connect to the Local Server of the Primary Instance if not already
// connected.
if( socket == nullptr ) {
socket = new QLocalSocket();
}
// Connect to the Local Server of the Primary Instance if not already
// connected.
if (socket == nullptr) {
socket = new QLocalSocket();
}
// If already connected - we are done;
if( socket->state() == QLocalSocket::ConnectedState )
return;
// If already connected - we are done;
if (socket->state() == QLocalSocket::ConnectedState)
return;
// If not connect
if( socket->state() == QLocalSocket::UnconnectedState ||
socket->state() == QLocalSocket::ClosingState ) {
socket->connectToServer( blockServerName );
}
// If not connect
if (socket->state() == QLocalSocket::UnconnectedState ||
socket->state() == QLocalSocket::ClosingState) {
socket->connectToServer(blockServerName);
}
// Wait for being connected
if( socket->state() == QLocalSocket::ConnectingState ) {
socket->waitForConnected( msecs );
}
// Wait for being connected
if (socket->state() == QLocalSocket::ConnectingState) {
socket->waitForConnected(msecs);
}
// Initialisation message according to the SingleApplication protocol
if( socket->state() == QLocalSocket::ConnectedState ) {
// Notify the parent that a new instance had been started;
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
writeStream.setVersion(QDataStream::Qt_5_2);
writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber;
quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
writeStream << checksum;
// Initialisation message according to the SingleApplication protocol
if (socket->state() == QLocalSocket::ConnectedState) {
// Notify the parent that a new instance had been started;
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
writeStream.setVersion(QDataStream::Qt_5_2);
writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber;
quint16 checksum =
qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
writeStream << checksum;
socket->write( initMsg );
socket->flush();
socket->waitForBytesWritten( msecs );
}
socket->write(initMsg);
socket->flush();
socket->waitForBytesWritten(msecs);
}
}
qint64 SingleApplicationPrivate::primaryPid()
qint64
SingleApplicationPrivate::primaryPid()
{
qint64 pid;
qint64 pid;
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
pid = inst->primaryPid;
memory->unlock();
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
pid = inst->primaryPid;
memory->unlock();
return pid;
return pid;
}
#ifdef Q_OS_UNIX
void SingleApplicationPrivate::crashHandler()
{
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
signal( SIGHUP, SingleApplicationPrivate::terminate ); // 1
signal( SIGINT, SingleApplicationPrivate::terminate ); // 2
signal( SIGQUIT, SingleApplicationPrivate::terminate ); // 3
signal( SIGILL, SingleApplicationPrivate::terminate ); // 4
signal( SIGABRT, SingleApplicationPrivate::terminate ); // 6
signal( SIGFPE, SingleApplicationPrivate::terminate ); // 8
signal( SIGBUS, SingleApplicationPrivate::terminate ); // 10
signal( SIGSEGV, SingleApplicationPrivate::terminate ); // 11
signal( SIGSYS, SingleApplicationPrivate::terminate ); // 12
signal( SIGPIPE, SingleApplicationPrivate::terminate ); // 13
signal( SIGALRM, SingleApplicationPrivate::terminate ); // 14
signal( SIGTERM, SingleApplicationPrivate::terminate ); // 15
signal( SIGXCPU, SingleApplicationPrivate::terminate ); // 24
signal( SIGXFSZ, SingleApplicationPrivate::terminate ); // 25
}
void
SingleApplicationPrivate::crashHandler()
{
// Handle any further termination signals to ensure the
// QSharedMemory block is deleted even if the process crashes
signal(SIGHUP, SingleApplicationPrivate::terminate); // 1
signal(SIGINT, SingleApplicationPrivate::terminate); // 2
signal(SIGQUIT, SingleApplicationPrivate::terminate); // 3
signal(SIGILL, SingleApplicationPrivate::terminate); // 4
signal(SIGABRT, SingleApplicationPrivate::terminate); // 6
signal(SIGFPE, SingleApplicationPrivate::terminate); // 8
signal(SIGBUS, SingleApplicationPrivate::terminate); // 10
signal(SIGSEGV, SingleApplicationPrivate::terminate); // 11
signal(SIGSYS, SingleApplicationPrivate::terminate); // 12
signal(SIGPIPE, SingleApplicationPrivate::terminate); // 13
signal(SIGALRM, SingleApplicationPrivate::terminate); // 14
signal(SIGTERM, SingleApplicationPrivate::terminate); // 15
signal(SIGXCPU, SingleApplicationPrivate::terminate); // 24
signal(SIGXFSZ, SingleApplicationPrivate::terminate); // 25
}
void SingleApplicationPrivate::terminate( int signum )
{
delete ((SingleApplication*)QCoreApplication::instance())->d_ptr;
::exit( 128 + signum );
}
void
SingleApplicationPrivate::terminate(int signum)
{
delete ((SingleApplication*)QCoreApplication::instance())->d_ptr;
::exit(128 + signum);
}
#endif
/**
* @brief Executed when a connection has been made to the LocalServer
*/
void SingleApplicationPrivate::slotConnectionEstablished()
void
SingleApplicationPrivate::slotConnectionEstablished()
{
Q_Q(SingleApplication);
Q_Q(SingleApplication);
QLocalSocket *nextConnSocket = server->nextPendingConnection();
QLocalSocket* nextConnSocket = server->nextPendingConnection();
quint32 instanceId = 0;
ConnectionType connectionType = InvalidConnection;
if( nextConnSocket->waitForReadyRead( 100 ) ) {
// read all data from message in same order/format as written
QByteArray msgBytes = nextConnSocket->read(nextConnSocket->bytesAvailable() - static_cast<qint64>(sizeof(quint16)));
QByteArray checksumBytes = nextConnSocket->read(sizeof(quint16));
QDataStream readStream(msgBytes);
readStream.setVersion(QDataStream::Qt_5_2);
quint32 instanceId = 0;
ConnectionType connectionType = InvalidConnection;
if (nextConnSocket->waitForReadyRead(100)) {
// read all data from message in same order/format as written
QByteArray msgBytes = nextConnSocket->read(
nextConnSocket->bytesAvailable() - static_cast<qint64>(sizeof(quint16)));
QByteArray checksumBytes = nextConnSocket->read(sizeof(quint16));
QDataStream readStream(msgBytes);
readStream.setVersion(QDataStream::Qt_5_2);
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connectioon type
quint8 connType = InvalidConnection;
readStream >> connType;
connectionType = static_cast<ConnectionType>(connType);
// instance id
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
QDataStream checksumStream(checksumBytes);
checksumStream.setVersion(QDataStream::Qt_5_2);
checksumStream >> msgChecksum;
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connectioon type
quint8 connType = InvalidConnection;
readStream >> connType;
connectionType = static_cast<ConnectionType>(connType);
// instance id
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
QDataStream checksumStream(checksumBytes);
checksumStream.setVersion(QDataStream::Qt_5_2);
checksumStream >> msgChecksum;
const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length()));
const quint16 actualChecksum =
qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length()));
if (readStream.status() != QDataStream::Ok || QLatin1String(latin1Name) != blockServerName || msgChecksum != actualChecksum) {
connectionType = InvalidConnection;
}
if (readStream.status() != QDataStream::Ok ||
QLatin1String(latin1Name) != blockServerName ||
msgChecksum != actualChecksum) {
connectionType = InvalidConnection;
}
}
if( connectionType == InvalidConnection ) {
nextConnSocket->close();
delete nextConnSocket;
return;
}
if (connectionType == InvalidConnection) {
nextConnSocket->close();
delete nextConnSocket;
return;
}
QObject::connect(
nextConnSocket,
&QLocalSocket::aboutToClose,
this,
[nextConnSocket, instanceId, this]() {
emit this->slotClientConnectionClosed( nextConnSocket, instanceId );
}
);
QObject::connect(nextConnSocket,
&QLocalSocket::aboutToClose,
this,
[nextConnSocket, instanceId, this]() {
emit this->slotClientConnectionClosed(nextConnSocket,
instanceId);
});
QObject::connect(
nextConnSocket,
&QLocalSocket::readyRead,
this,
[nextConnSocket, instanceId, this]() {
emit this->slotDataAvailable( nextConnSocket, instanceId );
}
);
QObject::connect(nextConnSocket,
&QLocalSocket::readyRead,
this,
[nextConnSocket, instanceId, this]() {
emit this->slotDataAvailable(nextConnSocket, instanceId);
});
if( connectionType == NewInstance || (
connectionType == SecondaryInstance &&
options & SingleApplication::Mode::SecondaryNotification
)
) {
emit q->instanceStarted();
}
if (connectionType == NewInstance ||
(connectionType == SecondaryInstance &&
options & SingleApplication::Mode::SecondaryNotification)) {
emit q->instanceStarted();
}
if( nextConnSocket->bytesAvailable() > 0 ) {
emit this->slotDataAvailable( nextConnSocket, instanceId );
}
if (nextConnSocket->bytesAvailable() > 0) {
emit this->slotDataAvailable(nextConnSocket, instanceId);
}
}
void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
void
SingleApplicationPrivate::slotDataAvailable(QLocalSocket* dataSocket,
quint32 instanceId)
{
Q_Q(SingleApplication);
emit q->receivedMessage( instanceId, dataSocket->readAll() );
Q_Q(SingleApplication);
emit q->receivedMessage(instanceId, dataSocket->readAll());
}
void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
void
SingleApplicationPrivate::slotClientConnectionClosed(QLocalSocket* closedSocket,
quint32 instanceId)
{
if( closedSocket->bytesAvailable() > 0 )
emit slotDataAvailable( closedSocket, instanceId );
closedSocket->deleteLater();
if (closedSocket->bytesAvailable() > 0)
emit slotDataAvailable(closedSocket, instanceId);
closedSocket->deleteLater();
}
/**
@@ -360,63 +376,69 @@ void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedS
* @param argv
* @param {bool} allowSecondaryInstances
*/
SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout )
: app_t( argc, argv ), d_ptr( new SingleApplicationPrivate( this ) )
SingleApplication::SingleApplication(int& argc,
char* argv[],
bool allowSecondary,
Options options,
int timeout)
: app_t(argc, argv)
, d_ptr(new SingleApplicationPrivate(this))
{
Q_D(SingleApplication);
Q_D(SingleApplication);
// Store the current mode of the program
d->options = options;
// Store the current mode of the program
d->options = options;
// Generating an application ID used for identifying the shared memory
// block and QLocalServer
d->genBlockServerName( timeout );
// Generating an application ID used for identifying the shared memory
// block and QLocalServer
d->genBlockServerName(timeout);
// Guarantee thread safe behaviour with a shared memory block. Also by
// explicitly attaching it and then deleting it we make sure that the
// memory is deleted even if the process had crashed on Unix.
// Guarantee thread safe behaviour with a shared memory block. Also by
// explicitly attaching it and then deleting it we make sure that the
// memory is deleted even if the process had crashed on Unix.
#ifdef Q_OS_UNIX
d->memory = new QSharedMemory( d->blockServerName );
d->memory->attach();
delete d->memory;
d->memory = new QSharedMemory(d->blockServerName);
d->memory->attach();
delete d->memory;
#endif
d->memory = new QSharedMemory( d->blockServerName );
d->memory = new QSharedMemory(d->blockServerName);
// Create a shared memory block
if( d->memory->create( sizeof( InstancesInfo ) ) ) {
d->startPrimary( true );
// Create a shared memory block
if (d->memory->create(sizeof(InstancesInfo))) {
d->startPrimary(true);
return;
} else {
// Attempt to attach to the memory segment
if (d->memory->attach()) {
d->memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(d->memory->data());
if (!inst->primary) {
d->startPrimary(false);
d->memory->unlock();
return;
} else {
// Attempt to attach to the memory segment
if( d->memory->attach() ) {
d->memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(d->memory->data());
}
if( ! inst->primary ) {
d->startPrimary( false );
d->memory->unlock();
return;
}
// Check if another instance can be started
if( allowSecondary ) {
inst->secondary += 1;
d->instanceNumber = inst->secondary;
d->startSecondary();
if( d->options & Mode::SecondaryNotification ) {
d->connectToPrimary( timeout, SingleApplicationPrivate::SecondaryInstance );
}
d->memory->unlock();
return;
}
d->memory->unlock();
// Check if another instance can be started
if (allowSecondary) {
inst->secondary += 1;
d->instanceNumber = inst->secondary;
d->startSecondary();
if (d->options & Mode::SecondaryNotification) {
d->connectToPrimary(timeout,
SingleApplicationPrivate::SecondaryInstance);
}
}
d->memory->unlock();
return;
}
d->connectToPrimary( timeout, SingleApplicationPrivate::NewInstance );
delete d;
::exit( EXIT_SUCCESS );
d->memory->unlock();
}
}
d->connectToPrimary(timeout, SingleApplicationPrivate::NewInstance);
delete d;
::exit(EXIT_SUCCESS);
}
/**
@@ -424,46 +446,52 @@ SingleApplication::SingleApplication( int &argc, char *argv[], bool allowSeconda
*/
SingleApplication::~SingleApplication()
{
Q_D(SingleApplication);
delete d;
Q_D(SingleApplication);
delete d;
}
bool SingleApplication::isPrimary()
bool
SingleApplication::isPrimary()
{
Q_D(SingleApplication);
return d->server != nullptr;
Q_D(SingleApplication);
return d->server != nullptr;
}
bool SingleApplication::isSecondary()
bool
SingleApplication::isSecondary()
{
Q_D(SingleApplication);
return d->server == nullptr;
Q_D(SingleApplication);
return d->server == nullptr;
}
quint32 SingleApplication::instanceId()
quint32
SingleApplication::instanceId()
{
Q_D(SingleApplication);
return d->instanceNumber;
Q_D(SingleApplication);
return d->instanceNumber;
}
qint64 SingleApplication::primaryPid()
qint64
SingleApplication::primaryPid()
{
Q_D(SingleApplication);
return d->primaryPid();
Q_D(SingleApplication);
return d->primaryPid();
}
bool SingleApplication::sendMessage( QByteArray message, int timeout )
bool
SingleApplication::sendMessage(QByteArray message, int timeout)
{
Q_D(SingleApplication);
Q_D(SingleApplication);
// Nobody to connect to
if( isPrimary() ) return false;
// Nobody to connect to
if (isPrimary())
return false;
// Make sure the socket is connected
d->connectToPrimary( timeout, SingleApplicationPrivate::Reconnect );
// Make sure the socket is connected
d->connectToPrimary(timeout, SingleApplicationPrivate::Reconnect);
d->socket->write( message );
bool dataWritten = d->socket->flush();
d->socket->waitForBytesWritten( timeout );
return dataWritten;
d->socket->write(message);
bool dataWritten = d->socket->flush();
d->socket->waitForBytesWritten(timeout);
return dataWritten;
}