# Debugging ## `FLAMESHOT_DEBUG_CAPTURE` With this cmake variable set to `ON`, the flameshot capture GUI window won't bypass the window manager. This allows you to manipulate the capture GUI window like any other window while debugging. This can be useful if a debugging breakpoint is triggered while flameshot is in full screen mode. Without this variable, you might have trouble inspecting the code due to a frozen full-screen window. Usage: ```shell cmake -DFLAMESHOT_DEBUG_CAPTURE=ON ... ```