Files
flameshot/capture/buttonhandler.h
2017-05-14 02:04:10 +02:00

51 lines
1.4 KiB
C++

// Copyright 2017 Alejandro Sirgo Rica
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
#ifndef BUTTONHANDLER_H
#define BUTTONHANDLER_H
#include "button.h"
#include <QVector>
class Button;
class QRect;
class QPoint;
class ButtonHandler {
public:
ButtonHandler(const QVector<Button*>&);
ButtonHandler();
void hide();
void show();
bool isVisible() const;
size_t size() const;
void updatePosition(const QRect &selection, const QRect &limits);
void setButtons(QVector<Button*>);
private:
QVector<QPoint> getHPoints(const QPoint &center, const int elements) const;
QVector<QPoint> getVPoints(const QPoint &center, const int elements) const;
QVector<Button*> m_vectorButtons;
int m_distance;
};
#endif // BUTTONHANDLER_H