Files
flameshot/external/singleapplication/singleapplication_p.cpp
2020-10-31 20:05:06 -05:00

476 lines
14 KiB
C++

// The MIT License (MIT)
//
// Copyright (c) Itay Grudev 2015 - 2020
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// W A R N I N G !!!
// -----------------
//
// This file is not part of the SingleApplication API. It is used purely as an
// implementation detail. This header file may change from version to
// version without notice, or may even be removed.
//
#include <cstddef>
#include <cstdlib>
#include <QtCore/QByteArray>
#include <QtCore/QCryptographicHash>
#include <QtCore/QDataStream>
#include <QtCore/QDir>
#include <QtCore/QElapsedTimer>
#include <QtCore/QThread>
#include <QtNetwork/QLocalServer>
#include <QtNetwork/QLocalSocket>
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
#include <QtCore/QRandomGenerator>
#else
#include <QtCore/QDateTime>
#endif
#include "singleapplication.h"
#include "singleapplication_p.h"
#ifdef Q_OS_UNIX
#include <pwd.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#ifdef Q_OS_WIN
#include <lmcons.h>
#include <windows.h>
#endif
SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication* q_ptr)
: q_ptr(q_ptr)
{
server = nullptr;
socket = nullptr;
memory = nullptr;
instanceNumber = -1;
}
SingleApplicationPrivate::~SingleApplicationPrivate()
{
if (socket != nullptr) {
socket->close();
delete socket;
}
if (memory != nullptr) {
memory->lock();
auto* inst = static_cast<InstancesInfo*>(memory->data());
if (server != nullptr) {
server->close();
delete server;
inst->primary = false;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
memory->unlock();
delete memory;
}
}
QString SingleApplicationPrivate::getUsername()
{
#ifdef Q_OS_WIN
wchar_t username[UNLEN + 1];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if (GetUserNameW(username, &usernameLength))
return QString::fromWCharArray(username);
#if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
return QString::fromLocal8Bit(qgetenv("USERNAME"));
#else
return qEnvironmentVariable("USERNAME");
#endif
#endif
#ifdef Q_OS_UNIX
QString username;
uid_t uid = geteuid();
struct passwd* pw = getpwuid(uid);
if (pw)
username = QString::fromLocal8Bit(pw->pw_name);
if (username.isEmpty()) {
#if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
username = QString::fromLocal8Bit(qgetenv("USER"));
#else
username = qEnvironmentVariable("USER");
#endif
}
return username;
#endif
}
void SingleApplicationPrivate::genBlockServerName()
{
QCryptographicHash appData(QCryptographicHash::Sha256);
appData.addData("SingleApplication", 17);
appData.addData(SingleApplication::app_t::applicationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
if (!(options & SingleApplication::Mode::ExcludeAppVersion)) {
appData.addData(
SingleApplication::app_t::applicationVersion().toUtf8());
}
if (!(options & SingleApplication::Mode::ExcludeAppPath)) {
#ifdef Q_OS_WIN
appData.addData(
SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
#else
appData.addData(
SingleApplication::app_t::applicationFilePath().toUtf8());
#endif
}
// User level block requires a user specific data in the hash
if (options & SingleApplication::Mode::User) {
appData.addData(getUsername().toUtf8());
}
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
// server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::initializeMemoryBlock()
{
auto* inst = static_cast<InstancesInfo*>(memory->data());
inst->primary = false;
inst->secondary = 0;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
void SingleApplicationPrivate::startPrimary()
{
Q_Q(SingleApplication);
// Reset the number of connections
auto* inst = static_cast<InstancesInfo*>(memory->data());
inst->primary = true;
inst->primaryPid = q->applicationPid();
qstrncpy(inst->primaryUser,
getUsername().toUtf8().data(),
sizeof(inst->primaryUser));
inst->checksum = blockChecksum();
instanceNumber = 0;
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer(blockServerName);
server = new QLocalServer();
// Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions
if (options & SingleApplication::Mode::User) {
server->setSocketOptions(QLocalServer::UserAccessOption);
} else {
server->setSocketOptions(QLocalServer::WorldAccessOption);
}
server->listen(blockServerName);
QObject::connect(server,
&QLocalServer::newConnection,
this,
&SingleApplicationPrivate::slotConnectionEstablished);
}
void SingleApplicationPrivate::startSecondary()
{
auto* inst = static_cast<InstancesInfo*>(memory->data());
inst->secondary += 1;
inst->checksum = blockChecksum();
instanceNumber = inst->secondary;
}
bool SingleApplicationPrivate::connectToPrimary(int timeout,
ConnectionType connectionType)
{
QElapsedTimer time;
time.start();
// Connect to the Local Server of the Primary Instance if not already
// connected.
if (socket == nullptr) {
socket = new QLocalSocket();
}
if (socket->state() == QLocalSocket::ConnectedState)
return true;
if (socket->state() != QLocalSocket::ConnectedState) {
while (true) {
randomSleep();
if (socket->state() != QLocalSocket::ConnectingState)
socket->connectToServer(blockServerName);
if (socket->state() == QLocalSocket::ConnectingState) {
socket->waitForConnected(timeout - time.elapsed());
}
// If connected break out of the loop
if (socket->state() == QLocalSocket::ConnectedState)
break;
// If elapsed time since start is longer than the method timeout
// return
if (time.elapsed() >= timeout)
return false;
}
}
// Initialisation message according to the SingleApplication protocol
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
writeStream.setVersion(QDataStream::Qt_5_6);
#endif
writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber;
quint16 checksum =
qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
writeStream << checksum;
// The header indicates the message length that follows
QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion(QDataStream::Qt_5_6);
#endif
headerStream << static_cast<quint64>(initMsg.length());
socket->write(header);
socket->write(initMsg);
socket->flush();
if (socket->waitForBytesWritten(timeout - time.elapsed()))
return true;
return false;
}
quint16 SingleApplicationPrivate::blockChecksum()
{
return qChecksum(static_cast<const char*>(memory->data()),
offsetof(InstancesInfo, checksum));
}
qint64 SingleApplicationPrivate::primaryPid()
{
qint64 pid;
memory->lock();
auto* inst = static_cast<InstancesInfo*>(memory->data());
pid = inst->primaryPid;
memory->unlock();
return pid;
}
QString SingleApplicationPrivate::primaryUser()
{
QByteArray username;
memory->lock();
auto* inst = static_cast<InstancesInfo*>(memory->data());
username = inst->primaryUser;
memory->unlock();
return QString::fromUtf8(username);
}
/**
* @brief Executed when a connection has been made to the LocalServer
*/
void SingleApplicationPrivate::slotConnectionEstablished()
{
QLocalSocket* nextConnSocket = server->nextPendingConnection();
connectionMap.insert(nextConnSocket, ConnectionInfo());
QObject::connect(
nextConnSocket, &QLocalSocket::aboutToClose, [nextConnSocket, this]() {
auto& info = connectionMap[nextConnSocket];
Q_EMIT this->slotClientConnectionClosed(nextConnSocket,
info.instanceId);
});
QObject::connect(
nextConnSocket, &QLocalSocket::disconnected, [nextConnSocket, this]() {
connectionMap.remove(nextConnSocket);
nextConnSocket->deleteLater();
});
QObject::connect(
nextConnSocket, &QLocalSocket::readyRead, [nextConnSocket, this]() {
auto& info = connectionMap[nextConnSocket];
switch (info.stage) {
case StageHeader:
readInitMessageHeader(nextConnSocket);
break;
case StageBody:
readInitMessageBody(nextConnSocket);
break;
case StageConnected:
Q_EMIT this->slotDataAvailable(nextConnSocket,
info.instanceId);
break;
default:
break;
};
});
}
void SingleApplicationPrivate::readInitMessageHeader(QLocalSocket* sock)
{
if (!connectionMap.contains(sock)) {
return;
}
if (sock->bytesAvailable() < (qint64)sizeof(quint64)) {
return;
}
QDataStream headerStream(sock);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
headerStream.setVersion(QDataStream::Qt_5_6);
#endif
// Read the header to know the message length
quint64 msgLen = 0;
headerStream >> msgLen;
ConnectionInfo& info = connectionMap[sock];
info.stage = StageBody;
info.msgLen = msgLen;
if (sock->bytesAvailable() >= (qint64)msgLen) {
readInitMessageBody(sock);
}
}
void SingleApplicationPrivate::readInitMessageBody(QLocalSocket* sock)
{
Q_Q(SingleApplication);
if (!connectionMap.contains(sock)) {
return;
}
ConnectionInfo& info = connectionMap[sock];
if (sock->bytesAvailable() < (qint64)info.msgLen) {
return;
}
// Read the message body
QByteArray msgBytes = sock->read(info.msgLen);
QDataStream readStream(msgBytes);
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
readStream.setVersion(QDataStream::Qt_5_6);
#endif
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connection type
ConnectionType connectionType = InvalidConnection;
quint8 connTypeVal = InvalidConnection;
readStream >> connTypeVal;
connectionType = static_cast<ConnectionType>(connTypeVal);
// instance id
quint32 instanceId = 0;
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
readStream >> msgChecksum;
const quint16 actualChecksum =
qChecksum(msgBytes.constData(),
static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
bool isValid = readStream.status() == QDataStream::Ok &&
QLatin1String(latin1Name) == blockServerName &&
msgChecksum == actualChecksum;
if (!isValid) {
sock->close();
return;
}
info.instanceId = instanceId;
info.stage = StageConnected;
if (connectionType == NewInstance ||
(connectionType == SecondaryInstance &&
options & SingleApplication::Mode::SecondaryNotification)) {
Q_EMIT q->instanceStarted();
}
if (sock->bytesAvailable() > 0) {
Q_EMIT this->slotDataAvailable(sock, instanceId);
}
}
void SingleApplicationPrivate::slotDataAvailable(QLocalSocket* dataSocket,
quint32 instanceId)
{
Q_Q(SingleApplication);
Q_EMIT q->receivedMessage(instanceId, dataSocket->readAll());
}
void SingleApplicationPrivate::slotClientConnectionClosed(
QLocalSocket* closedSocket,
quint32 instanceId)
{
if (closedSocket->bytesAvailable() > 0)
Q_EMIT slotDataAvailable(closedSocket, instanceId);
}
void SingleApplicationPrivate::randomSleep()
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
QThread::msleep(QRandomGenerator::global()->bounded(8u, 18u));
#else
qsrand(QDateTime::currentMSecsSinceEpoch() %
std::numeric_limits<uint>::max());
QThread::msleep(8 + static_cast<unsigned long>(static_cast<float>(qrand()) /
RAND_MAX * 10));
#endif
}