Files
flameshot/src/tools/abstractpathtool.cpp

123 lines
3.4 KiB
C++

// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
#include "abstractpathtool.h"
AbstractPathTool::AbstractPathTool(QObject* parent)
: CaptureTool(parent)
, m_thickness(0)
, m_padding(0)
{}
bool AbstractPathTool::isValid() const
{
return m_points.length() > 1;
}
bool AbstractPathTool::closeOnButtonPressed() const
{
return false;
}
bool AbstractPathTool::isSelectable() const
{
return true;
}
bool AbstractPathTool::showMousePreview() const
{
return true;
}
void AbstractPathTool::undo(QPixmap& pixmap)
{
QPainter p(&pixmap);
#if (defined(Q_OS_MAC) || defined(Q_OS_MAC64) || defined(Q_OS_MACOS) || \
defined(Q_OS_MACX))
// Not sure how will it work on 4k and fullHd on Linux or Windows with a
// capture of different displays with different DPI, so let it be MacOS
// specific only.
const qreal pixelRatio = pixmap.devicePixelRatio();
p.drawPixmap(backupRect(pixmap).topLeft() / pixelRatio, m_pixmapBackup);
#else
p.drawPixmap(backupRect(pixmap).topLeft(), m_pixmapBackup);
#endif
}
void AbstractPathTool::drawEnd(const QPoint& p)
{
Q_UNUSED(p);
}
void AbstractPathTool::drawMove(const QPoint& p)
{
addPoint(p);
}
void AbstractPathTool::colorChanged(const QColor& c)
{
m_color = c;
}
void AbstractPathTool::thicknessChanged(const int th)
{
m_thickness = th;
}
void AbstractPathTool::updateBackup(const QPixmap& pixmap)
{
m_pixmapBackup = pixmap.copy(backupRect(pixmap));
}
QRect AbstractPathTool::backupRect(const QPixmap& pixmap) const
{
const QRect& limits = pixmap.rect();
#if (defined(Q_OS_MAC) || defined(Q_OS_MAC64) || defined(Q_OS_MACOS) || \
defined(Q_OS_MACX))
// Not sure how will it work on 4k and fullHd on Linux or Windows with a
// capture of different displays with different DPI, so let it be MacOS
// specific only.
const qreal pixelRatio = pixmap.devicePixelRatio();
const int val = (m_thickness + m_padding) * pixelRatio;
QRect r = m_backupArea.normalized();
if (1 != pixelRatio) {
r.moveTo(r.topLeft() * pixelRatio);
r.setSize(r.size() * pixelRatio);
}
#else
const int val = m_thickness + m_padding;
QRect r = m_backupArea.normalized();
#endif
r += QMargins(val, val, val, val);
return r.intersected(limits);
}
void AbstractPathTool::addPoint(const QPoint& point)
{
if (m_backupArea.left() > point.x()) {
m_backupArea.setLeft(point.x());
} else if (m_backupArea.right() < point.x()) {
m_backupArea.setRight(point.x());
}
if (m_backupArea.top() > point.y()) {
m_backupArea.setTop(point.y());
} else if (m_backupArea.bottom() < point.y()) {
m_backupArea.setBottom(point.y());
}
m_points.append(point);
}