mirror of
https://github.com/fergalmoran/flameshot.git
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84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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// Based on https://stackoverflow.com/a/53135675/964478
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#include "orientablepushbutton.h"
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#include <QDebug>
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#include <QPainter>
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#include <QStyleOptionButton>
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#include <QStylePainter>
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OrientablePushButton::OrientablePushButton(QWidget* parent)
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: CaptureButton(parent)
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{}
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OrientablePushButton::OrientablePushButton(const QString& text, QWidget* parent)
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: CaptureButton(text, parent)
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{}
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OrientablePushButton::OrientablePushButton(const QIcon& icon,
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const QString& text,
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QWidget* parent)
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: CaptureButton(icon, text, parent)
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{}
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QSize OrientablePushButton::sizeHint() const
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{
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QSize sh = QPushButton::sizeHint();
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if (m_orientation != OrientablePushButton::Horizontal) {
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sh.transpose();
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}
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return sh;
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}
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void OrientablePushButton::paintEvent(QPaintEvent* event)
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{
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Q_UNUSED(event)
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QStylePainter painter(this);
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QStyleOptionButton option;
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initStyleOption(&option);
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if (m_orientation == OrientablePushButton::VerticalTopToBottom) {
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painter.rotate(90);
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painter.translate(0, -1 * width());
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option.rect = option.rect.transposed();
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}
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else if (m_orientation == OrientablePushButton::VerticalBottomToTop) {
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painter.rotate(-90);
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painter.translate(-1 * height(), 0);
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option.rect = option.rect.transposed();
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}
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painter.drawControl(QStyle::CE_PushButton, option);
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}
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OrientablePushButton::Orientation OrientablePushButton::orientation() const
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{
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return m_orientation;
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}
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void OrientablePushButton::setOrientation(
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const OrientablePushButton::Orientation& orientation)
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{
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m_orientation = orientation;
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}
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