mirror of
https://github.com/fergalmoran/flameshot.git
synced 2025-12-22 09:51:06 +00:00
509 lines
16 KiB
C++
509 lines
16 KiB
C++
// The MIT License (MIT)
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//
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// Copyright (c) Itay Grudev 2015 - 2016
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <cstdlib>
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#include <QMessageBox>
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#include <QTimer>
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#include <QtCore/QByteArray>
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#include <QtCore/QCryptographicHash>
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#include <QtCore/QDataStream>
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#include <QtCore/QDir>
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#include <QtCore/QProcess>
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#include <QtCore/QSemaphore>
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#include <QtCore/QSharedMemory>
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#include <QtCore/QStandardPaths>
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#include <QtNetwork/QLocalServer>
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#include <QtNetwork/QLocalSocket>
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#ifdef Q_OS_UNIX
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#include <signal.h>
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#include <unistd.h>
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#endif
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#ifdef Q_OS_WIN
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#include <lmcons.h>
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#include <windows.h>
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#endif
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#include "singleapplication.h"
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#include "singleapplication_p.h"
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SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication* q_ptr)
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: q_ptr(q_ptr)
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{
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server = nullptr;
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socket = nullptr;
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}
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SingleApplicationPrivate::~SingleApplicationPrivate()
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{
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if (socket != nullptr) {
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socket->close();
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delete socket;
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}
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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if (server != nullptr) {
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server->close();
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delete server;
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inst->primary = false;
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inst->primaryPid = -1;
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}
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memory->unlock();
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delete memory;
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}
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void SingleApplicationPrivate::genBlockServerName(int timeout)
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{
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QCryptographicHash appData(QCryptographicHash::Sha256);
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appData.addData("SingleApplication", 17);
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appData.addData(SingleApplication::app_t::applicationName().toUtf8());
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appData.addData(SingleApplication::app_t::organizationName().toUtf8());
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appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
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if (!(options & SingleApplication::Mode::ExcludeAppVersion)) {
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appData.addData(
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SingleApplication::app_t::applicationVersion().toUtf8());
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}
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if (!(options & SingleApplication::Mode::ExcludeAppPath)) {
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#ifdef Q_OS_WIN
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appData.addData(
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SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
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#else
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appData.addData(
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SingleApplication::app_t::applicationFilePath().toUtf8());
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#endif
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}
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// User level block requires a user specific data in the hash
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if (options & SingleApplication::Mode::User) {
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#ifdef Q_OS_WIN
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Q_UNUSED(timeout);
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wchar_t username[UNLEN + 1];
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// Specifies size of the buffer on input
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DWORD usernameLength = UNLEN + 1;
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if (GetUserNameW(username, &usernameLength)) {
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appData.addData(QString::fromWCharArray(username).toUtf8());
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} else {
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appData.addData(
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QStandardPaths::standardLocations(QStandardPaths::HomeLocation)
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.join("")
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.toUtf8());
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}
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#endif
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#ifdef Q_OS_UNIX
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QProcess process;
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process.start(QStringLiteral("whoami"));
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if (process.waitForFinished(timeout) &&
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process.exitCode() == QProcess::NormalExit) {
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appData.addData(process.readLine());
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} else {
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appData.addData(QDir(QStandardPaths::standardLocations(
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QStandardPaths::HomeLocation)
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.first())
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.absolutePath()
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.toUtf8());
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}
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#endif
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}
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// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
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// server naming requirements.
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blockServerName = appData.result().toBase64().replace("/", "_");
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}
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void SingleApplicationPrivate::startPrimary(bool resetMemory)
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{
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Q_Q(SingleApplication);
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#ifdef Q_OS_UNIX
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// Handle any further termination signals to ensure the
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// QSharedMemory block is deleted even if the process crashes
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crashHandler();
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#endif
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// Successful creation means that no main process exists
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// So we start a QLocalServer to listen for connections
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QLocalServer::removeServer(blockServerName);
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server = new QLocalServer();
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// Restrict access to the socket according to the
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// SingleApplication::Mode::User flag on User level or no restrictions
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if (options & SingleApplication::Mode::User) {
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server->setSocketOptions(QLocalServer::UserAccessOption);
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} else {
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server->setSocketOptions(QLocalServer::WorldAccessOption);
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}
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server->listen(blockServerName);
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QObject::connect(server,
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&QLocalServer::newConnection,
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this,
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&SingleApplicationPrivate::slotConnectionEstablished);
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// Reset the number of connections
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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if (resetMemory) {
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inst->secondary = 0;
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}
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inst->primary = true;
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inst->primaryPid = q->applicationPid();
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memory->unlock();
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instanceNumber = 0;
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}
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void SingleApplicationPrivate::startSecondary()
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{
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#ifdef Q_OS_UNIX
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// Handle any further termination signals to ensure the
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// QSharedMemory block is deleted even if the process crashes
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crashHandler();
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#endif
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}
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void SingleApplicationPrivate::connectToPrimary(int msecs,
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ConnectionType connectionType)
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{
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// Connect to the Local Server of the Primary Instance if not already
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// connected.
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if (socket == nullptr) {
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socket = new QLocalSocket();
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}
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// If already connected - we are done;
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if (socket->state() == QLocalSocket::ConnectedState)
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return;
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// If not connect
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if (socket->state() == QLocalSocket::UnconnectedState ||
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socket->state() == QLocalSocket::ClosingState) {
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socket->connectToServer(blockServerName);
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}
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// Wait for being connected
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if (socket->state() == QLocalSocket::ConnectingState) {
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socket->waitForConnected(msecs);
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}
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// Initialisation message according to the SingleApplication protocol
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if (socket->state() == QLocalSocket::ConnectedState) {
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// Notify the parent that a new instance had been started;
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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writeStream.setVersion(QDataStream::Qt_5_2);
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writeStream << blockServerName.toLatin1();
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writeStream << static_cast<quint8>(connectionType);
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writeStream << instanceNumber;
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quint16 checksum = qChecksum(initMsg.constData(),
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static_cast<quint32>(initMsg.length()));
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writeStream << checksum;
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socket->write(initMsg);
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socket->flush();
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socket->waitForBytesWritten(msecs);
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}
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}
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qint64 SingleApplicationPrivate::primaryPid()
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{
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qint64 pid;
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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pid = inst->primaryPid;
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memory->unlock();
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return pid;
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}
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#ifdef Q_OS_UNIX
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void SingleApplicationPrivate::crashHandler()
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{
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// Handle any further termination signals to ensure the
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// QSharedMemory block is deleted even if the process crashes
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signal(SIGHUP, SingleApplicationPrivate::terminate); // 1
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signal(SIGINT, SingleApplicationPrivate::terminate); // 2
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signal(SIGQUIT, SingleApplicationPrivate::terminate); // 3
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signal(SIGILL, SingleApplicationPrivate::terminate); // 4
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signal(SIGABRT, SingleApplicationPrivate::terminate); // 6
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signal(SIGFPE, SingleApplicationPrivate::terminate); // 8
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signal(SIGBUS, SingleApplicationPrivate::terminate); // 10
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signal(SIGSEGV, SingleApplicationPrivate::terminate); // 11
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signal(SIGSYS, SingleApplicationPrivate::terminate); // 12
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signal(SIGPIPE, SingleApplicationPrivate::terminate); // 13
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signal(SIGALRM, SingleApplicationPrivate::terminate); // 14
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signal(SIGTERM, SingleApplicationPrivate::terminate); // 15
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signal(SIGXCPU, SingleApplicationPrivate::terminate); // 24
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signal(SIGXFSZ, SingleApplicationPrivate::terminate); // 25
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}
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void SingleApplicationPrivate::terminate(int signum)
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{
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delete ((SingleApplication*)QCoreApplication::instance())->d_ptr;
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::exit(128 + signum);
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}
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#endif
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/**
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* @brief Executed when a connection has been made to the LocalServer
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*/
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void SingleApplicationPrivate::slotConnectionEstablished()
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{
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Q_Q(SingleApplication);
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QLocalSocket* nextConnSocket = server->nextPendingConnection();
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quint32 instanceId = 0;
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ConnectionType connectionType = InvalidConnection;
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if (nextConnSocket->waitForReadyRead(100)) {
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// read all data from message in same order/format as written
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QByteArray msgBytes =
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nextConnSocket->read(nextConnSocket->bytesAvailable() -
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static_cast<qint64>(sizeof(quint16)));
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QByteArray checksumBytes = nextConnSocket->read(sizeof(quint16));
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QDataStream readStream(msgBytes);
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readStream.setVersion(QDataStream::Qt_5_2);
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// server name
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QByteArray latin1Name;
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readStream >> latin1Name;
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// connectioon type
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quint8 connType = InvalidConnection;
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readStream >> connType;
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connectionType = static_cast<ConnectionType>(connType);
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// instance id
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readStream >> instanceId;
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// checksum
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quint16 msgChecksum = 0;
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QDataStream checksumStream(checksumBytes);
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checksumStream.setVersion(QDataStream::Qt_5_2);
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checksumStream >> msgChecksum;
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const quint16 actualChecksum = qChecksum(
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msgBytes.constData(), static_cast<quint32>(msgBytes.length()));
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if (readStream.status() != QDataStream::Ok ||
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QLatin1String(latin1Name) != blockServerName ||
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msgChecksum != actualChecksum) {
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connectionType = InvalidConnection;
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}
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}
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if (connectionType == InvalidConnection) {
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nextConnSocket->close();
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delete nextConnSocket;
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return;
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}
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QObject::connect(nextConnSocket,
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&QLocalSocket::aboutToClose,
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this,
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[nextConnSocket, instanceId, this]() {
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emit this->slotClientConnectionClosed(nextConnSocket,
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instanceId);
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});
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QObject::connect(nextConnSocket,
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&QLocalSocket::readyRead,
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this,
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[nextConnSocket, instanceId, this]() {
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emit this->slotDataAvailable(nextConnSocket,
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instanceId);
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});
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if (connectionType == NewInstance ||
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(connectionType == SecondaryInstance &&
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options & SingleApplication::Mode::SecondaryNotification)) {
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emit q->instanceStarted();
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}
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if (nextConnSocket->bytesAvailable() > 0) {
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emit this->slotDataAvailable(nextConnSocket, instanceId);
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}
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}
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void SingleApplicationPrivate::slotDataAvailable(QLocalSocket* dataSocket,
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quint32 instanceId)
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{
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Q_Q(SingleApplication);
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emit q->receivedMessage(instanceId, dataSocket->readAll());
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}
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void SingleApplicationPrivate::slotClientConnectionClosed(
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QLocalSocket* closedSocket,
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quint32 instanceId)
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{
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if (closedSocket->bytesAvailable() > 0)
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emit slotDataAvailable(closedSocket, instanceId);
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closedSocket->deleteLater();
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}
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/**
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* @brief Constructor. Checks and fires up LocalServer or closes the program
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* if another instance already exists
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* @param argc
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* @param argv
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* @param {bool} allowSecondaryInstances
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*/
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SingleApplication::SingleApplication(int& argc,
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char* argv[],
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bool allowSecondary,
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Options options,
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int timeout)
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: app_t(argc, argv)
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, d_ptr(new SingleApplicationPrivate(this))
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{
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Q_D(SingleApplication);
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// Store the current mode of the program
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d->options = options;
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// Generating an application ID used for identifying the shared memory
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// block and QLocalServer
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d->genBlockServerName(timeout);
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// Guarantee thread safe behaviour with a shared memory block. Also by
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// explicitly attaching it and then deleting it we make sure that the
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// memory is deleted even if the process had crashed on Unix.
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#ifdef Q_OS_UNIX
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d->memory = new QSharedMemory(d->blockServerName);
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d->memory->attach();
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delete d->memory;
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#endif
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d->memory = new QSharedMemory(d->blockServerName);
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// Create a shared memory block
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if (d->memory->create(sizeof(InstancesInfo))) {
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d->startPrimary(true);
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return;
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} else {
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// Attempt to attach to the memory segment
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if (d->memory->attach()) {
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d->memory->lock();
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InstancesInfo* inst =
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static_cast<InstancesInfo*>(d->memory->data());
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if (!inst->primary) {
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d->startPrimary(false);
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d->memory->unlock();
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return;
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}
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// Check if another instance can be started
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if (allowSecondary) {
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inst->secondary += 1;
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d->instanceNumber = inst->secondary;
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d->startSecondary();
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if (d->options & Mode::SecondaryNotification) {
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d->connectToPrimary(
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timeout, SingleApplicationPrivate::SecondaryInstance);
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}
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d->memory->unlock();
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return;
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}
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d->memory->unlock();
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}
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}
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d->connectToPrimary(timeout, SingleApplicationPrivate::NewInstance);
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delete d;
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// show message box with inforation that Flameshot is already launched
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QMessageBox msgBox;
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msgBox.setText(QObject::tr(
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"Hi, I'm already running!\nYou can find me in the system tray."));
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int cnt = 3;
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QTimer cntDown;
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QObject::connect(
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&cntDown, &QTimer::timeout, [&msgBox, &cnt, &cntDown]() -> void {
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if (--cnt < 0) {
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cntDown.stop();
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msgBox.close();
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} else {
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msgBox.setWindowTitle(QString("Flameshot (%1)").arg(cnt + 1));
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}
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});
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cntDown.start(1000);
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msgBox.exec();
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::exit(EXIT_SUCCESS);
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}
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/**
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* @brief Destructor
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*/
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SingleApplication::~SingleApplication()
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{
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Q_D(SingleApplication);
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delete d;
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}
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bool SingleApplication::isPrimary()
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{
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Q_D(SingleApplication);
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return d->server != nullptr;
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}
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bool SingleApplication::isSecondary()
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{
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Q_D(SingleApplication);
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return d->server == nullptr;
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}
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quint32 SingleApplication::instanceId()
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{
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Q_D(SingleApplication);
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return d->instanceNumber;
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}
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qint64 SingleApplication::primaryPid()
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{
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Q_D(SingleApplication);
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return d->primaryPid();
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}
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bool SingleApplication::sendMessage(QByteArray message, int timeout)
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{
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Q_D(SingleApplication);
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// Nobody to connect to
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if (isPrimary())
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return false;
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// Make sure the socket is connected
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d->connectToPrimary(timeout, SingleApplicationPrivate::Reconnect);
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d->socket->write(message);
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bool dataWritten = d->socket->flush();
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d->socket->waitForBytesWritten(timeout);
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return dataWritten;
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}
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