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Updated dbus API. Now it sends a signal with every capture, it may be captureFailed or a captureTaken which contains the raw image bytes in png format. You have to add an id to the screenshot calls so it will be returned as a way to know the origin of the signal.
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
// Copyright 2017 Alejandro Sirgo Rica
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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#include "screengrabber.h"
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#include <QPixmap>
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#include <QScreen>
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#include <QGuiApplication>
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#include <QApplication>
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#include <QDesktopWidget>
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ScreenGrabber::ScreenGrabber(QObject *parent) : QObject(parent) {
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}
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QPixmap ScreenGrabber::grabEntireDesktop(bool &ok) {
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ok = true; // revisit later
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if(m_info.waylandDectected()) {
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ok = false;
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QPixmap res;
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/*
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habdle screenshot based on DE
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switch (m_info.windowManager()) {
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case m_info.GNOME:
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// https://github.com/GNOME/gnome-shell/blob/695bfb96160033be55cfb5ac41c121998f98c328/data/org.gnome.Shell.Screenshot.xml
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break;
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case m_info.KDE:
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// https://github.com/KDE/spectacle/blob/517a7baf46a4ca0a45f32fd3f2b1b7210b180134/src/PlatformBackends/KWinWaylandImageGrabber.cpp#L145
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break;
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default:
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ok = false;
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break;
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}
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*/
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return res;
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}
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QRect geometry;
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for (QScreen *const screen : QGuiApplication::screens()) {
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geometry = geometry.united(screen->geometry());
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}
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QPixmap p(QApplication::primaryScreen()->grabWindow(
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QApplication::desktop()->winId(),
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geometry.x(),
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geometry.y(),
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geometry.width(),
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geometry.height())
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);
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p.setDevicePixelRatio(QApplication::desktop()->devicePixelRatio());
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return p;
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}
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