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The design was defective and I didn't expect the popularity of the project. After these changes the code will be more mantainable and understandable. Among the changes we can see: - A better code structure - Decoupled button widget from its logic - More code reuse - Easier way to add buttons - Specialized classes
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// Copyright 2017 Alejandro Sirgo Rica
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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#include "selectiontool.h"
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#include <QPainter>
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SelectionTool::SelectionTool(QObject *parent) : CaptureTool(parent) {
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}
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bool SelectionTool::isSelectable() {
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return true;
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}
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QString SelectionTool::getIconName() {
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return "square-outline.png";
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}
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QString SelectionTool::getName() {
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return tr("Rectangular Selection");
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}
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QString SelectionTool::getDescription() {
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return tr("Sets the Selection as the paint tool");
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}
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CaptureTool::ToolWorkType SelectionTool::getToolType() {
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return TYPE_LINE_DRAWER;
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}
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void SelectionTool::processImage(
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QPainter &painter,
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const QVector<QPoint> &points,
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const QColor &color)
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{
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painter.setPen(QPen(color, 2));
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painter.drawRect(QRect(points[0], points[1]));
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}
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void SelectionTool::onPressed() {
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}
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