Files
flameshot/src/capture/tools/undotool.cpp
lupoDharkael d4e7c63cb4 Big code refactor
The design was defective and I didn't expect the popularity of the project. After these changes the code will be more mantainable and understandable.

Among the changes we can see:
- A better code structure
- Decoupled button widget from its logic
- More code reuse
- Easier way to add buttons
- Specialized classes
2017-07-19 09:49:24 +02:00

58 lines
1.4 KiB
C++

// Copyright 2017 Alejandro Sirgo Rica
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
#include "undotool.h"
#include <QPainter>
UndoTool::UndoTool(QObject *parent) : CaptureTool(parent) {
}
bool UndoTool::isSelectable() {
return false;
}
QString UndoTool::getIconName() {
return "undo-variant.png";
}
QString UndoTool::getName() {
return tr("Undo");
}
QString UndoTool::getDescription() {
return tr("Undo the last modification");
}
CaptureTool::ToolWorkType UndoTool::getToolType() {
return TYPE_WORKER;
}
void UndoTool::processImage(
QPainter &painter,
const QVector<QPoint> &points,
const QColor &color)
{
Q_UNUSED(painter);
Q_UNUSED(points);
Q_UNUSED(color);
}
void UndoTool::onPressed() {
Q_EMIT requestAction(REQ_UNDO_MODIFICATION);
}