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154 lines
5.8 KiB
C++
154 lines
5.8 KiB
C++
// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include "src/tools/capturecontext.h"
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#include "src/utils/colorutils.h"
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#include "src/utils/pathinfo.h"
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#include <QIcon>
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#include <QPainter>
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class CaptureTool : public QObject {
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Q_OBJECT
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public:
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// Request actions on the main widget
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enum Request {
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// Call close() in the editor.
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REQ_CLOSE_GUI,
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// Call hide() in the editor.
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REQ_HIDE_GUI,
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// Select the whole screen.
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REQ_SELECT_ALL,
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// Disable the selection.
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REQ_HIDE_SELECTION,
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// Undo the last active modification in the stack.
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REQ_UNDO_MODIFICATION,
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// Redo the next modification in the stack.
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REQ_REDO_MODIFICATION,
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// Remove all the modifications.
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REQ_CLEAR_MODIFICATIONS,
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// Disable the active tool.
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REQ_MOVE_MODE,
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// Open the color picker under the mouse.
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REQ_SHOW_COLOR_PICKER,
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// Open/Close the side-panel.
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REQ_TOGGLE_SIDEBAR,
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// Call update() in the editor.
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REQ_REDRAW,
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// Append this tool to the undo/redo stack
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REQ_APPEND_TO_STACK,
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// Notify is the screenshot has been saved.
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REQ_CAPTURE_DONE_OK,
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// Instance this->widget()'s widget inside the editor under the mouse.
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REQ_ADD_CHILD_WIDGET,
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// Instance this->widget()'s widget as a window which closes after
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// closing the editor.
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REQ_ADD_CHILD_WINDOW,
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// Instance this->widget()'s widget which handles its own lifetime.
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REQ_ADD_EXTERNAL_WIDGETS,
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};
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explicit CaptureTool(QObject *parent = nullptr) : QObject(parent){}
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virtual void setCapture(const QPixmap &pixmap) {};
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// Returns false when the tool is in an inconsistent state and shouldn't
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// be included in the tool undo/redo stack.
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virtual bool isValid() const = 0;
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// Close the capture after the process() call if the tool was activated
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// from a button press.
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virtual bool closeOnButtonPressed() const = 0;
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// If the tool keeps active after the selection.
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virtual bool isSelectable() const = 0;
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// Enable mouse preview.
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virtual bool showMousePreview() const = 0;
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// The icon of the tool.
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// inEditor is true when the icon is requested inside the editor
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// and false otherwise.
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virtual QIcon icon(const QColor &background,
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bool inEditor) const = 0;
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// Name displayed for the tool, this could be translated with tr()
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virtual QString name() const = 0;
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// Codename for the tool, this hsouldn't change as it is used as ID
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// for the tool in the internals of Flameshot
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static QString nameID();
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// Short description of the tool.
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virtual QString description() const = 0;
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// if the type is TYPE_WIDGET the widget is loaded in the main widget.
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// If the type is TYPE_EXTERNAL_WIDGET it is created outside as an
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// individual widget.
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virtual QWidget* widget() {
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return nullptr;
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}
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// When the tool is selected this method is called and the widget is added
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// to the configuration panel inside the main widget.
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virtual QWidget* configurationWidget() {
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return nullptr;
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}
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// Permanent configuration used in the configuration outside of the
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// capture.
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virtual QWidget* permanentConfigurationWidget() {
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return nullptr;
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}
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// Return a copy of the tool
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virtual CaptureTool* copy(QObject *parent = nullptr) = 0;
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// revert changes
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virtual void undo(QPixmap &pixmap) = 0;
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// Called every time the tool has to draw
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// recordUndo indicates when the tool should save the information
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// for the undo(), if the value is false calling undo() after
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// that process should not modify revert the changes.
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virtual void process(QPainter &painter,
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const QPixmap &pixmap,
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bool recordUndo = false) = 0;
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// When the tool is selected, this is called when the mouse moves
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virtual void paintMousePreview(QPainter &painter, const CaptureContext &context) = 0;
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signals:
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void requestAction(Request r);
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protected:
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QString iconPath(const QColor &c) const {
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return ColorUtils::colorIsDark(c) ?
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PathInfo::whiteIconPath() : PathInfo::blackIconPath();
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}
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public slots:
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// On mouse release.
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virtual void drawEnd(const QPoint &p) = 0;
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// Mouse pressed and moving, called once a pixel.
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virtual void drawMove(const QPoint &p) = 0;
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// Called when drawMove is needed with an adjustment;
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// should be overridden in case an adjustment is applicable.
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virtual void drawMoveWithAdjustment(const QPoint &p) {
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drawMove(p);
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}
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// Called when the tool is activated.
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virtual void drawStart(const CaptureContext &context) = 0;
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// Called right after pressign the button which activates the tool.
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virtual void pressed(const CaptureContext &context) = 0;
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// Called when the color is changed in the editor.
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virtual void colorChanged(const QColor &c) = 0;
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// Called when the thickness of the tool is updated in the editor.
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virtual void thicknessChanged(const int th) = 0;
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};
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