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LibWeb: Close WebSockets when document is unloaded
Previously, they would stay open for the entire WebContent lifetime, or until the server closed the connection. This was particularly noticeable on collaborative websites/games such as https://jigsawpuzzles.io/, where the user using Ladybird would stick around even after they had navigated away.
This commit is contained in:
committed by
Andreas Kling
parent
3224f8acb5
commit
12a07b4fad
@@ -44,6 +44,7 @@
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#include <LibWeb/WebIDL/DOMException.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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#include <LibWeb/WebIDL/Types.h>
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#include <LibWeb/WebSockets/WebSocket.h>
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namespace Web::HTML {
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@@ -638,6 +639,28 @@ void WindowOrWorkerGlobalScopeMixin::forcibly_close_all_event_sources()
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event_source->forcibly_close();
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}
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void WindowOrWorkerGlobalScopeMixin::register_web_socket(Badge<WebSockets::WebSocket>, GC::Ref<WebSockets::WebSocket> web_socket)
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{
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m_registered_web_sockets.append(web_socket);
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}
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void WindowOrWorkerGlobalScopeMixin::unregister_web_socket(Badge<WebSockets::WebSocket>, GC::Ref<WebSockets::WebSocket> web_socket)
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{
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m_registered_web_sockets.remove(web_socket);
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}
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WindowOrWorkerGlobalScopeMixin::AffectedAnyWebSockets WindowOrWorkerGlobalScopeMixin::make_disappear_all_web_sockets()
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{
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auto affected_any_web_sockets = AffectedAnyWebSockets::No;
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for (auto& web_socket : m_registered_web_sockets) {
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web_socket.make_disappear();
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affected_any_web_sockets = AffectedAnyWebSockets::Yes;
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}
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return affected_any_web_sockets;
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#run-steps-after-a-timeout
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void WindowOrWorkerGlobalScopeMixin::run_steps_after_a_timeout(i32 timeout, Function<void()> completion_step)
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{
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