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LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate
Now that the heap has no knowledge about a JavaScript realm and is purely for managing the memory of the heap, it does not make sense to name this function to say that it is a non-realm variant.
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@@ -246,7 +246,7 @@ Result<NonnullGCPtr<SourceTextModule>, Vector<ParserError>> SourceTextModule::pa
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// [[HostDefined]]: hostDefined, [[ECMAScriptCode]]: body, [[Context]]: empty, [[ImportMeta]]: empty,
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// [[RequestedModules]]: requestedModules, [[ImportEntries]]: importEntries, [[LocalExportEntries]]: localExportEntries,
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// [[IndirectExportEntries]]: indirectExportEntries, [[StarExportEntries]]: starExportEntries, [[DFSIndex]]: empty, [[DFSAncestorIndex]]: empty }.
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return realm.heap().allocate_without_realm<SourceTextModule>(
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return realm.heap().allocate<SourceTextModule>(
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realm,
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filename,
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host_defined,
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@@ -359,7 +359,7 @@ ThrowCompletionOr<void> SourceTextModule::initialize_environment(VM& vm)
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// Note: This must be true because we use a reference.
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// 5. Let env be NewModuleEnvironment(realm.[[GlobalEnv]]).
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auto environment = vm.heap().allocate_without_realm<ModuleEnvironment>(&realm().global_environment());
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auto environment = vm.heap().allocate<ModuleEnvironment>(&realm().global_environment());
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// 6. Set module.[[Environment]] to env.
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set_environment(environment);
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