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LibWeb: Use doubles for CSS dimension types
Avoid unintentionally converting between float and double multiple times by just using double everywhere. Also, remove the unused `int` versions of their constructors.
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@@ -200,7 +200,7 @@ RefPtr<StyleValue> Parser::parse_linear_gradient_function(ComponentValue const&
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if (first_param.is(Token::Type::Dimension)) {
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// <angle>
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tokens.next_token();
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float angle_value = first_param.token().dimension_value();
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auto angle_value = first_param.token().dimension_value();
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auto unit_string = first_param.token().dimension_unit();
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auto angle_type = Angle::unit_from_name(unit_string);
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@@ -320,7 +320,7 @@ RefPtr<StyleValue> Parser::parse_conic_gradient_function(ComponentValue const& c
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auto angle_token = tokens.next_token();
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if (!angle_token.is(Token::Type::Dimension))
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return nullptr;
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float angle = angle_token.token().dimension_value();
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auto angle = angle_token.token().dimension_value();
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auto angle_unit = angle_token.token().dimension_unit();
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auto angle_type = Angle::unit_from_name(angle_unit);
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if (!angle_type.has_value())
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