LibWeb: Initialize OfflineAudioContext with correct defaults

This commit is contained in:
Tim Ledbetter
2025-01-07 23:24:10 +00:00
committed by Sam Atkins
parent 2cac0dc20c
commit 27dbe49f00
11 changed files with 288 additions and 22 deletions

View File

@@ -11,6 +11,7 @@
#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/WebAudio/AudioContext.h>
#include <LibWeb/WebAudio/AudioDestinationNode.h>
#include <LibWeb/WebIDL/Promise.h>
namespace Web::WebAudio {
@@ -20,7 +21,9 @@ GC_DEFINE_ALLOCATOR(AudioContext);
// https://webaudio.github.io/web-audio-api/#dom-audiocontext-audiocontext
WebIDL::ExceptionOr<GC::Ref<AudioContext>> AudioContext::construct_impl(JS::Realm& realm, AudioContextOptions const& context_options)
{
return realm.create<AudioContext>(realm, context_options);
auto context = realm.create<AudioContext>(realm, context_options);
context->m_destination = TRY(AudioDestinationNode::construct_impl(realm, context));
return context;
}
AudioContext::AudioContext(JS::Realm& realm, AudioContextOptions const& context_options)