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LibGUI: Fix widgets not being occluded
Widget::is_visible_for_timer_purposes needs to also consult with the base implementation, which ultimately checks the owning Window's visibility and occlusion state. Widget::is_visible merely determins whether a widget should be visible or not, regardless of the window's state. Fixes #8825
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@@ -1135,7 +1135,7 @@ bool Widget::has_pending_drop() const
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bool Widget::is_visible_for_timer_purposes() const
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{
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return is_visible();
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return is_visible() && Object::is_visible_for_timer_purposes();
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}
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}
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