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Add a VMO pointer to VNode.
This way, if anyone tries to map an already mapped file, we share the VMO.
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@@ -65,12 +65,16 @@ public:
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VirtualFileSystem* vfs() { return m_vfs; }
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const VirtualFileSystem* vfs() const { return m_vfs; }
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void* vmo() { return m_vmo; }
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void set_vmo(void* vmo) { m_vmo = vmo; }
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private:
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friend class VirtualFileSystem;
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VirtualFileSystem* m_vfs { nullptr };
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unsigned retainCount { 0 };
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CharacterDevice* m_characterDevice { nullptr };
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mutable InodeMetadata m_cachedMetadata;
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void* m_vmo { nullptr };
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};
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static VirtualFileSystem& the() PURE;
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