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LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
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@@ -13,7 +13,7 @@ namespace JS {
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PromiseResolvingFunction* PromiseResolvingFunction::create(Realm& realm, Promise& promise, AlreadyResolved& already_resolved, FunctionType function)
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{
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return realm.heap().allocate<PromiseResolvingFunction>(realm, promise, already_resolved, move(function), *realm.global_object().function_prototype());
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return realm.heap().allocate<PromiseResolvingFunction>(realm, promise, already_resolved, move(function), *realm.intrinsics().function_prototype());
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}
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PromiseResolvingFunction::PromiseResolvingFunction(Promise& promise, AlreadyResolved& already_resolved, FunctionType native_function, Object& prototype)
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