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Import all this stuff into a single repo called Serenity.
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30
VirtualFileSystem/DeviceBackedFileSystem.h
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30
VirtualFileSystem/DeviceBackedFileSystem.h
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#pragma once
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#include "FileSystem.h"
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#include <AK/ByteBuffer.h>
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class DeviceBackedFileSystem : public FileSystem {
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public:
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virtual ~DeviceBackedFileSystem() override;
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BlockDevice& device() { return *m_device; }
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const BlockDevice& device() const { return *m_device; }
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unsigned blockSize() const { return m_blockSize; }
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protected:
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explicit DeviceBackedFileSystem(RetainPtr<BlockDevice>&&);
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void setBlockSize(unsigned);
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void invalidateCaches();
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ByteBuffer readBlock(unsigned index) const;
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ByteBuffer readBlocks(unsigned index, unsigned count) const;
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bool writeBlock(unsigned index, const ByteBuffer&);
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bool writeBlocks(unsigned index, unsigned count, const ByteBuffer&);
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private:
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unsigned m_blockSize { 0 };
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RetainPtr<BlockDevice> m_device;
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};
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