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LibJS: Store ECMAScriptFunctionObject bytecode in an OwnPtr
Using an Optional was extremely wasteful for function objects that don't even have a bytecode executable. This allows ECMAScriptFunctionObject to fit in a smaller size class.
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@@ -103,7 +103,7 @@ private:
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ThrowCompletionOr<void> function_declaration_instantiation(Interpreter*);
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FlyString m_name;
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Optional<Bytecode::Executable> m_bytecode_executable;
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OwnPtr<Bytecode::Executable> m_bytecode_executable;
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i32 m_function_length { 0 };
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// Internal Slots of ECMAScript Function Objects, https://tc39.es/ecma262/#table-internal-slots-of-ecmascript-function-objects
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