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LibGfx: Clean up #include directives
We actually include what we use where we use it. This change aims to improve the speed of incremental builds.
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committed by
Alexander Kalenik
parent
063cd68bf4
commit
8a07131229
@@ -4,9 +4,7 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Array.h>
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#include <AK/Debug.h>
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#include <AK/IntegralMath.h>
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#include <AK/Memory.h>
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#include <AK/Types.h>
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#include <LibGfx/AntiAliasingPainter.h>
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#include <LibGfx/DeprecatedPainter.h>
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