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IPv4: Support overriding the default TTL (64)
Made getsockopt() and setsockopt() virtual so we can handle them in the various Socket subclasses. The subclasses map kinda nicely to "levels". This will allow us to implement things like "traceroute", although.. I spent some time trying to do that, but then hit a wall when it turned out that the user-mode networking in QEMU doesn't preserve TTL in the ICMP packets passing through.
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@@ -58,7 +58,7 @@ void NetworkAdapter::send(const MACAddress& destination, const ARPPacket& packet
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send_raw((const u8*)eth, size_in_bytes);
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}
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void NetworkAdapter::send_ipv4(const MACAddress& destination_mac, const IPv4Address& destination_ipv4, IPv4Protocol protocol, const u8* payload, size_t payload_size)
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void NetworkAdapter::send_ipv4(const MACAddress& destination_mac, const IPv4Address& destination_ipv4, IPv4Protocol protocol, const u8* payload, size_t payload_size, u8 ttl)
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{
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size_t size_in_bytes = sizeof(EthernetFrameHeader) + sizeof(IPv4Packet) + payload_size;
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auto buffer = ByteBuffer::create_zeroed(size_in_bytes);
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@@ -74,7 +74,7 @@ void NetworkAdapter::send_ipv4(const MACAddress& destination_mac, const IPv4Addr
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ipv4.set_protocol((u8)protocol);
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ipv4.set_length(sizeof(IPv4Packet) + payload_size);
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ipv4.set_ident(1);
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ipv4.set_ttl(64);
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ipv4.set_ttl(ttl);
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ipv4.set_checksum(ipv4.compute_checksum());
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m_packets_out++;
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m_bytes_out += size_in_bytes;
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