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LibGUI: Simplify TableCellPaintingDelegate API slightly
No need to pass the Model *and* a ModelIndex, the index knows which model it belongs to anyway.
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@@ -34,7 +34,7 @@ class TableCellPaintingDelegate {
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public:
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virtual ~TableCellPaintingDelegate() {}
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virtual void paint(Painter&, const Gfx::IntRect&, const Gfx::Palette&, const Model&, const ModelIndex&) = 0;
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virtual void paint(Painter&, const Gfx::IntRect&, const Gfx::Palette&, const ModelIndex&) = 0;
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};
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class AbstractTableView : public AbstractView {
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