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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -1742,7 +1742,7 @@ inline ThrowCompletionOr<Object*> get_object_property_iterator(VM& vm, Value val
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}
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},
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1, vm.names.next);
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return vm.heap().allocate<IteratorRecord>(realm, realm, object, callback, false).ptr();
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return realm.create<IteratorRecord>(realm, object, callback, false).ptr();
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}
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ByteString Instruction::to_byte_string(Bytecode::Executable const& executable) const
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