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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -1087,7 +1087,7 @@ Object* create_mapped_arguments_object(VM& vm, FunctionObject& function, Vector<
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// 7. Set obj.[[Set]] as specified in 10.4.4.4.
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// 8. Set obj.[[Delete]] as specified in 10.4.4.5.
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// 9. Set obj.[[Prototype]] to %Object.prototype%.
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auto object = vm.heap().allocate<ArgumentsObject>(realm, realm, environment);
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auto object = realm.create<ArgumentsObject>(realm, environment);
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// 14. Let index be 0.
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// 15. Repeat, while index < len,
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