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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -20,7 +20,7 @@ NonnullGCPtr<Segments> Segments::create(Realm& realm, Unicode::Segmenter const&
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// 3. Set segments.[[SegmentsSegmenter]] to segmenter.
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// 4. Set segments.[[SegmentsString]] to string.
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// 5. Return segments.
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return realm.heap().allocate<Segments>(realm, realm, segmenter, move(string));
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return realm.create<Segments>(realm, segmenter, move(string));
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}
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// 18.5 Segments Objects, https://tc39.es/ecma402/#sec-segments-objects
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