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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -13,7 +13,7 @@ JS_DEFINE_ALLOCATOR(NumberObject);
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NonnullGCPtr<NumberObject> NumberObject::create(Realm& realm, double value)
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{
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return realm.heap().allocate<NumberObject>(realm, value, realm.intrinsics().number_prototype());
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return realm.create<NumberObject>(value, realm.intrinsics().number_prototype());
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}
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NumberObject::NumberObject(double value, Object& prototype)
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