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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -14,7 +14,7 @@ JS_DEFINE_ALLOCATOR(RegExpStringIterator);
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// 22.2.9.1 CreateRegExpStringIterator ( R, S, global, fullUnicode ), https://tc39.es/ecma262/#sec-createregexpstringiterator
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NonnullGCPtr<RegExpStringIterator> RegExpStringIterator::create(Realm& realm, Object& regexp_object, Utf16String string, bool global, bool unicode)
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{
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return realm.heap().allocate<RegExpStringIterator>(realm, realm.intrinsics().regexp_string_iterator_prototype(), regexp_object, move(string), global, unicode);
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return realm.create<RegExpStringIterator>(realm.intrinsics().regexp_string_iterator_prototype(), regexp_object, move(string), global, unicode);
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}
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RegExpStringIterator::RegExpStringIterator(Object& prototype, Object& regexp_object, Utf16String string, bool global, bool unicode)
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