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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -107,7 +107,7 @@ JS::NonnullGCPtr<FontFace> FontFace::construct_impl(JS::Realm& realm, String fam
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if (buffer.is_empty() && sources.is_empty())
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WebIDL::reject_promise(realm, promise, WebIDL::SyntaxError::create(realm, "FontFace constructor: Invalid font source"_string));
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auto font = realm.heap().allocate<FontFace>(realm, realm, promise, move(sources), move(buffer), move(family), descriptors);
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auto font = realm.create<FontFace>(realm, promise, move(sources), move(buffer), move(family), descriptors);
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// 1. (continued) Return font face. If font face’s status is "error", terminate this algorithm;
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// otherwise, complete the rest of these steps asynchronously.
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