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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -37,7 +37,7 @@ JS::NonnullGCPtr<FontFaceSet> FontFaceSet::construct_impl(JS::Realm& realm, Vect
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for (auto const& face : initial_faces)
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set_entries->set_add(face);
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return realm.heap().allocate<FontFaceSet>(realm, realm, ready_promise, set_entries);
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return realm.create<FontFaceSet>(realm, ready_promise, set_entries);
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}
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JS::NonnullGCPtr<FontFaceSet> FontFaceSet::create(JS::Realm& realm)
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