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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -19,7 +19,7 @@ JS_DEFINE_ALLOCATOR(MediaQueryList);
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JS::NonnullGCPtr<MediaQueryList> MediaQueryList::create(DOM::Document& document, Vector<NonnullRefPtr<MediaQuery>>&& media)
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{
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return document.heap().allocate<MediaQueryList>(document.realm(), document, move(media));
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return document.realm().create<MediaQueryList>(document, move(media));
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}
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MediaQueryList::MediaQueryList(DOM::Document& document, Vector<NonnullRefPtr<MediaQuery>>&& media)
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