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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -19,7 +19,7 @@ JS_DEFINE_ALLOCATOR(HTMLCollection);
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JS::NonnullGCPtr<HTMLCollection> HTMLCollection::create(ParentNode& root, Scope scope, Function<bool(Element const&)> filter)
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{
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return root.heap().allocate<HTMLCollection>(root.realm(), root, scope, move(filter));
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return root.realm().create<HTMLCollection>(root, scope, move(filter));
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}
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HTMLCollection::HTMLCollection(ParentNode& root, Scope scope, Function<bool(Element const&)> filter)
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