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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -55,7 +55,7 @@ WebIDL::ExceptionOr<Infrastructure::BodyWithType> extract_body(JS::Realm& realm,
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}
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// 4. Otherwise, set stream to a new ReadableStream object, and set up stream with byte reading support.
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else {
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stream = realm.heap().allocate<Streams::ReadableStream>(realm, realm);
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stream = realm.create<Streams::ReadableStream>(realm);
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Streams::set_up_readable_stream_controller_with_byte_reading_support(*stream);
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}
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