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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -37,7 +37,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<EventSource>> EventSource::construct_impl(J
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auto& vm = realm.vm();
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// 1. Let ev be a new EventSource object.
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auto event_source = realm.heap().allocate<EventSource>(realm, realm);
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auto event_source = realm.create<EventSource>(realm);
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// 2. Let settings be ev's relevant settings object.
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auto& settings = relevant_settings_object(event_source);
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