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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -45,7 +45,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<IntersectionObserver>> IntersectionObserver
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// 2. Set this’s internal [[callback]] slot to callback.
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// 8. The thresholds attribute getter will return this sorted thresholds list.
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// 9. Return this.
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return realm.heap().allocate<IntersectionObserver>(realm, realm, callback, options.root, move(thresholds));
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return realm.create<IntersectionObserver>(realm, callback, options.root, move(thresholds));
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}
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IntersectionObserver::IntersectionObserver(JS::Realm& realm, JS::GCPtr<WebIDL::CallbackType> callback, Optional<Variant<JS::Handle<DOM::Element>, JS::Handle<DOM::Document>>> const& root, Vector<double>&& thresholds)
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