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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -20,7 +20,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<ResizeObserverEntry>> ResizeObserverEntry::
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{
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// 1. Let this be a new ResizeObserverEntry.
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// 2. Set this.target slot to target.
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auto resize_observer_entry = realm.heap().allocate<ResizeObserverEntry>(realm, realm, target);
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auto resize_observer_entry = realm.create<ResizeObserverEntry>(realm, target);
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// 3. Set this.borderBoxSize slot to result of calculating box size given target and observedBox of "border-box".
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auto border_box_size = ResizeObserverSize::calculate_box_size(realm, target, Bindings::ResizeObserverBoxOptions::BorderBox);
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