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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -28,7 +28,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<ReadableStream>> ReadableStream::construct_
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{
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auto& vm = realm.vm();
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auto readable_stream = realm.heap().allocate<ReadableStream>(realm, realm);
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auto readable_stream = realm.create<ReadableStream>(realm);
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// 1. If underlyingSource is missing, set it to null.
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auto underlying_source = underlying_source_object.has_value() ? JS::Value(underlying_source_object.value()) : JS::js_null();
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