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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -91,7 +91,7 @@ void execute_script(HTML::BrowsingContext const& browsing_context, ByteString bo
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auto& vm = document->vm();
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// 5. Let timer be a new timer.
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auto timer = vm.heap().allocate<HeapTimer>(realm);
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auto timer = realm.create<HeapTimer>();
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// 6. If timeout is not null:
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if (timeout_ms.has_value()) {
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@@ -148,7 +148,7 @@ void execute_async_script(HTML::BrowsingContext const& browsing_context, ByteStr
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auto& vm = document->vm();
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// 5. Let timer be a new timer.
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auto timer = vm.heap().allocate<HeapTimer>(realm);
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auto timer = realm.create<HeapTimer>();
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// 6. If timeout is not null:
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if (timeout_ms.has_value()) {
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