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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -766,7 +766,7 @@ void ConnectionFromClient::create_child_text_node(u64 page_id, Web::UniqueNodeID
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return;
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}
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auto text_node = dom_node->heap().allocate<Web::DOM::Text>(dom_node->realm(), dom_node->document(), "text"_string);
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auto text_node = dom_node->realm().create<Web::DOM::Text>(dom_node->document(), "text"_string);
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dom_node->append_child(text_node).release_value_but_fixme_should_propagate_errors();
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async_did_finish_editing_dom_node(page_id, text_node->unique_id());
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