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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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@@ -31,7 +31,7 @@ WebContentConsoleClient::WebContentConsoleClient(JS::Console& console, JS::Realm
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, m_client(client)
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{
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auto& window = verify_cast<Web::HTML::Window>(realm.global_object());
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m_console_global_environment_extensions = realm.heap().allocate<ConsoleGlobalEnvironmentExtensions>(realm, realm, window);
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m_console_global_environment_extensions = realm.create<ConsoleGlobalEnvironmentExtensions>(realm, window);
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}
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WebContentConsoleClient::~WebContentConsoleClient() = default;
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