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AK: Add generic SIMD shuffle/reverse functions
(cherry picked from commit 1b8fd5c35afda8f797f1e8a39c332fa14950006e)
This commit is contained in:
committed by
Andrew Kaster
parent
873b03f661
commit
9c583154b0
159
AK/SIMDExtras.h
159
AK/SIMDExtras.h
@@ -6,6 +6,7 @@
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#pragma once
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#pragma once
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#include <AK/BitCast.h>
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#include <AK/Concepts.h>
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#include <AK/Concepts.h>
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#include <AK/SIMD.h>
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#include <AK/SIMD.h>
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@@ -183,30 +184,148 @@ ALWAYS_INLINE static void store4_masked(VectorType v, UnderlyingType* a, Underly
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}
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}
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// Shuffle
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// Shuffle
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namespace Detail {
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template<OneOf<i8x16, u8x16> T>
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template<SIMDVector T, SIMDVector Control, size_t... Idx>
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ALWAYS_INLINE static T shuffle(T a, T control)
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ALWAYS_INLINE static T shuffle_impl(T a, Control control, IndexSequence<Idx...>)
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{
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{
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// FIXME: This is probably not the fastest way to do this.
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// FIXME: Maybe make the VERIFYs optional, eg on SIMD-DEBUG, to avoid the overhead in performance oriented users, like LibWasm::SIMD
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// Note: - instead of _ to make the linter happy, as SIMD-DEBUG does not (yet) exist
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constexpr Conditional<IsSigned<ElementOf<Control>>, ssize_t, size_t> N = vector_length<T>;
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// If you hit this verify and want a 0 in these cases instead, use shuffle_or_0
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(([control] { VERIFY(control[Idx] < N); })(), ...);
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// __builtin_shuffle is only available with GCC, and has quite good codegen
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if constexpr (__has_builtin(__builtin_shuffle))
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return __builtin_shuffle(a, control);
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return T {
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return T {
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a[control[0] & 0xf],
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a[control[Idx]]...
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a[control[1] & 0xf],
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a[control[2] & 0xf],
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a[control[3] & 0xf],
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a[control[4] & 0xf],
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a[control[5] & 0xf],
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a[control[6] & 0xf],
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a[control[7] & 0xf],
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a[control[8] & 0xf],
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a[control[9] & 0xf],
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a[control[10] & 0xf],
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a[control[11] & 0xf],
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a[control[12] & 0xf],
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a[control[13] & 0xf],
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a[control[14] & 0xf],
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a[control[15] & 0xf],
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};
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};
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}
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}
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// FIXME: AppleClang somehow unconditionally executes the `a[control[Idx]]` path,
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// even if its in the false branch of the ternary
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// This leads to a presumably out of bounds access, which is UB
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// Reenable the sanitizer once this is fixed
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// As a side note UBsan makes a total mess of the codegen anyway
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template<SIMDVector T, SIMDVector Control, size_t... Idx>
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#ifdef AK_COMPILER_CLANG
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[[clang::no_sanitize("undefined")]]
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#endif
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ALWAYS_INLINE static T shuffle_or_0_impl(T a, Control control, IndexSequence<Idx...>)
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{
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constexpr Conditional<IsSigned<ElementOf<Control>>, ssize_t, size_t> N = vector_length<T>;
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using E = ElementOf<T>;
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if constexpr (__has_builtin(__builtin_shuffle)) {
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// GCC does a very bad job at optimizing the masking, while not recognizing the shuffle idiom
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// So we jinx its __builtin_shuffle to work with out of bounds indices
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auto mask = (control >= 0) | (control < N);
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return __builtin_shuffle(a, control & mask) & ~mask;
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}
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// 1. Set all out of bounds values to ~0
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// Note: This is done so that the optimization mentioned down below works
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// Note: Vector compares result in bitmasks, aka all 1s or all 0s per element
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control |= ~((control > 0) | (control < N));
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// 2. Selectively set out of bounds values to 0
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// Note: Clang successfully optimizes this to a few instructions on x86-ssse3, GCC does not
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// Vector Optimizations/Instruction-Selection on ArmV8 seem to not be as powerful as of Clang18
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// FIXME: We could recreate the bit mask Clang uses for the select for u32 and u16
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// control = control * explode_byte(sizeof(E)) + 0x03020100;
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// return (T)shuffle_unchecked(Bytes(a), Bytes(control));
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// Note: On x86-ssse3, `pshufb` inserts a zero if the control byte has the highest bit set
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// On ArmV8, `tbl` inserts a zero if the control byte is out of bounds in general
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// On RiscV `vrgather.vv` inserts a 0 if the control index is out of bounds
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// and is more powerful than the other two as it is able to use bigger item widths than a byte
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// Note: For u64x2 Clang seems to always unroll the compare instead of doing the fancy `phufb`
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return T {
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((E)(control[Idx] != ~0 ? a[control[Idx]] : 0))...
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};
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}
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template<SIMDVector T, size_t... Idx>
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ALWAYS_INLINE static T item_reverse_impl(T a, IndexSequence<Idx...>)
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{
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constexpr size_t N = vector_length<T>;
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return __builtin_shufflevector(a, a, N - 1 - Idx...);
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}
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template<SIMDVector T, size_t... Idx>
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ALWAYS_INLINE static T byte_reverse_impl(T a, IndexSequence<Idx...>)
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{
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static_assert(sizeof...(Idx) == sizeof(T));
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constexpr size_t N = sizeof(T);
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// FIXME: GCC silently ignores the dependent vector_size attribute, this seems to be a bug
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// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=68703
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// Hence this giant conditional
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using BytesVector = Conditional<sizeof(T) == 2, u8x2, Conditional<sizeof(T) == 4, u8x4, Conditional<sizeof(T) == 8, u8x8, Conditional<sizeof(T) == 16, u8x16, Conditional<sizeof(T) == 32, u8x32, void>>>>>;
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static_assert(sizeof(BytesVector) == sizeof(T));
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// Note: Using __builtin_bit_cast instead of bit_cast to avoid a psabi warning from bit_cast
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auto tmp = __builtin_shufflevector(
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__builtin_bit_cast(BytesVector, a),
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__builtin_bit_cast(BytesVector, a),
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N - 1 - Idx...);
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return __builtin_bit_cast(T, tmp);
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}
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template<SIMDVector T, size_t... Idx>
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ALWAYS_INLINE static T elementwise_byte_reverse_impl(T a, IndexSequence<Idx...>)
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{
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static_assert(sizeof...(Idx) == vector_length<T>);
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using Element = ElementOf<T>;
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if constexpr (sizeof(Element) == 1) {
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return a;
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} else if constexpr (sizeof(Element) == 2) {
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return T {
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static_cast<Element>(__builtin_bswap16(static_cast<u16>(a[Idx])))...
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};
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} else if constexpr (sizeof(Element) == 4) {
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return T {
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static_cast<Element>(__builtin_bswap32(static_cast<u32>(a[Idx])))...
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};
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} else if constexpr (sizeof(Element) == 8) {
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return T {
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static_cast<Element>(__builtin_bswap64(static_cast<u64>(a[Idx])))...
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};
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} else {
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static_assert(DependentFalse<T>);
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}
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}
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}
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// FIXME: Shuffles only work with integral types for now
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template<SIMDVector T>
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ALWAYS_INLINE static T shuffle(T a, IndexVectorFor<T> control)
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{
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return Detail::shuffle_impl(a, control, MakeIndexSequence<vector_length<T>>());
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}
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template<SIMDVector T>
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ALWAYS_INLINE static T shuffle_or_0(T a, IndexVectorFor<T> control)
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{
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return Detail::shuffle_or_0_impl(a, control, MakeIndexSequence<vector_length<T>>());
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}
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template<SIMDVector T>
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ALWAYS_INLINE static T item_reverse(T a)
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{
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return Detail::item_reverse_impl(a, MakeIndexSequence<vector_length<T>>());
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}
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template<SIMDVector T>
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ALWAYS_INLINE static T byte_reverse(T a)
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{
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return Detail::byte_reverse_impl(a, MakeIndexSequence<sizeof(T)>());
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}
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template<SIMDVector T>
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ALWAYS_INLINE static T elementwise_byte_reverse(T a)
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{
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return Detail::elementwise_byte_reverse_impl(a, MakeIndexSequence<vector_length<T>>());
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}
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}
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}
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#pragma GCC diagnostic pop
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#pragma GCC diagnostic pop
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