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LibGUI: Add a GPainter class that inherits from Painter.
This gets rid of the last little piece of LibGUI knowledge in Painter.
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@@ -1,5 +1,5 @@
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#include "GButton.h"
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#include <SharedGraphics/Painter.h>
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GStyle.h>
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//#define GBUTTON_DEBUG
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@@ -23,7 +23,7 @@ void GButton::set_caption(const String& caption)
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void GButton::paint_event(GPaintEvent& event)
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{
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Painter painter(*this);
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GPainter painter(*this);
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painter.set_clip_rect(event.rect());
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GStyle::the().paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered);
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