LibWeb/WebGL: Set prototypes of the WebGL objects

This commit is contained in:
Luke Wilde
2024-12-05 15:13:02 +00:00
committed by Alexander Kalenik
parent 2e1702a14b
commit a14cd5dab8
17 changed files with 120 additions and 27 deletions

View File

@@ -1,10 +1,13 @@
/*
* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
* Copyright (c) 2024, Luke Wilde <luke@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/WebGLObjectPrototype.h>
#include <LibWeb/WebGL/WebGLObject.h>
namespace Web::WebGL {
@@ -17,4 +20,10 @@ WebGLObject::WebGLObject(JS::Realm& realm, GLuint handle)
WebGLObject::~WebGLObject() = default;
void WebGLObject::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(WebGLObject);
}
}