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LibWeb: Return ImmutableBitmap from PaintingSurface::create_snapshot()
This is a preparation for upcoming changes where ImmutableBitmap will own SkImage allowing Skia to cache GPU textures across repaints.
This commit is contained in:
committed by
Alexander Kalenik
parent
31bf40b659
commit
a2c33ea4e1
@@ -268,7 +268,8 @@ String HTMLCanvasElement::to_data_url(StringView type, Optional<double> quality)
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return "data:,"_string;
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// 3. Let file be a serialization of this canvas element's bitmap as a file, passing type and quality if given.
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auto file = serialize_bitmap(*m_surface->create_snapshot(), type, move(quality));
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auto snapshot = m_surface->create_snapshot();
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auto file = serialize_bitmap(snapshot->bitmap(), type, move(quality));
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// 4. If file is null then return "data:,".
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if (file.is_error()) {
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@@ -300,7 +301,8 @@ WebIDL::ExceptionOr<void> HTMLCanvasElement::to_blob(JS::NonnullGCPtr<WebIDL::Ca
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// 3. If this canvas element's bitmap has pixels (i.e., neither its horizontal dimension nor its vertical dimension is zero),
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// then set result to a copy of this canvas element's bitmap.
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if (m_surface) {
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bitmap_result = m_surface->create_snapshot();
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auto snapshot = m_surface->create_snapshot();
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bitmap_result = snapshot->bitmap();
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}
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// 4. Run these steps in parallel:
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