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Deallocate PTY's when they close.
This required a fair bit of plumbing. The CharacterDevice::close() virtual will now be closed by ~FileDescriptor(), allowing device implementations to do custom cleanup at that point. One big problem remains: if the master PTY is closed before the slave PTY, we go into crashy land.
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@@ -10,6 +10,10 @@ RetainPtr<FileDescriptor> CharacterDevice::open(int& error, int options)
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return VFS::the().open(*this, error, options);
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}
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void CharacterDevice::close()
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{
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}
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int CharacterDevice::ioctl(Process&, unsigned, unsigned)
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{
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return -ENOTTY;
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