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LibGfx+WindowServer: Have WindowServer broadcast system font settings
Instead of everybody getting their system fonts from Gfx::FontDatabase (where it's all hardcoded), they now get it from WindowServer. These are then plumbed into the usual Gfx::FontDatabase places so that the old default_font() and default_fixed_width_font() APIs keep working.
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@@ -54,7 +54,7 @@ ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> client_socke
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s_connections = new HashMap<int, NonnullRefPtr<ClientConnection>>;
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s_connections->set(client_id, *this);
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async_fast_greet(Screen::the().rect(), Gfx::current_system_theme_buffer());
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async_fast_greet(Screen::the().rect(), Gfx::current_system_theme_buffer(), Gfx::FontDatabase::default_font_query(), Gfx::FontDatabase::fixed_width_font_query());
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}
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ClientConnection::~ClientConnection()
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