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LibJS/JIT: Support the EnterObjectEnvironment bytecode instruction
We can now use `with` statements in jitted code. :^)
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@@ -444,6 +444,13 @@ void Interpreter::catch_exception()
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vm().running_execution_context().lexical_environment = context.lexical_environment;
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}
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void Interpreter::enter_object_environment(Object& object)
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{
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auto& old_environment = vm().running_execution_context().lexical_environment;
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saved_lexical_environment_stack().append(old_environment);
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vm().running_execution_context().lexical_environment = new_object_environment(object, true, old_environment);
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}
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ThrowCompletionOr<NonnullRefPtr<Bytecode::Executable>> compile(VM& vm, ASTNode const& node, FunctionKind kind, DeprecatedFlyString const& name)
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{
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auto executable_result = Bytecode::Generator::generate(node, kind);
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@@ -743,11 +750,8 @@ ThrowCompletionOr<void> CreateLexicalEnvironment::execute_impl(Bytecode::Interpr
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ThrowCompletionOr<void> EnterObjectEnvironment::execute_impl(Bytecode::Interpreter& interpreter) const
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{
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auto& vm = interpreter.vm();
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auto& old_environment = vm.running_execution_context().lexical_environment;
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interpreter.saved_lexical_environment_stack().append(old_environment);
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auto object = TRY(interpreter.accumulator().to_object(vm));
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vm.running_execution_context().lexical_environment = new_object_environment(object, true, old_environment);
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auto object = TRY(interpreter.accumulator().to_object(interpreter.vm()));
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interpreter.enter_object_environment(*object);
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return {};
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}
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