Make sure all GraphicsBitmap scanlines are 16-byte aligned.

This is a prerequisite for some optimizations.
This commit is contained in:
Andreas Kling
2019-05-06 14:04:54 +02:00
parent fafdda8902
commit cec16105cc
5 changed files with 29 additions and 24 deletions

View File

@@ -35,6 +35,8 @@ public:
void set_mmap_name(const String&);
size_t size_in_bytes() const { return m_pitch * m_size.height() * sizeof(RGBA32); }
private:
GraphicsBitmap(Format, const Size&);
GraphicsBitmap(Format, const Size&, RGBA32*);