LibWeb: Save WebGL context pointer in WebGLObject

This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
This commit is contained in:
Aliaksandr Kalenik
2024-12-17 06:15:53 +01:00
committed by Alexander Kalenik
parent b909e3d587
commit cf730870c5
28 changed files with 127 additions and 80 deletions

View File

@@ -0,0 +1,18 @@
/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
namespace Web::WebGL {
// FIXME: This object should inherit from Bindings::PlatformObject and implement the WebGLRenderingContextBase IDL interface.
// We should make WebGL code generator to produce implementation for this interface.
class WebGLRenderingContextBase {
public:
virtual GC::Cell const* gc_cell() const = 0;
};
}