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LibGUI: Repaint buttons immediately on mouse up/down events
This ensures that rapidly clicking a button doesn't look like it's "swallowing" some of the mouse events. This already worked okay due to a hack in Window, but this will allow us to get rid of that hack.
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@@ -116,7 +116,7 @@ void AbstractButton::mousedown_event(MouseEvent& event)
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{
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if (event.button() == MouseButton::Left) {
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m_being_pressed = true;
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update();
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repaint();
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if (m_auto_repeat_interval) {
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click();
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@@ -134,7 +134,7 @@ void AbstractButton::mouseup_event(MouseEvent& event)
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m_auto_repeat_timer->stop();
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bool was_being_pressed = m_being_pressed;
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m_being_pressed = false;
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update();
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repaint();
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if (was_being_pressed && !was_auto_repeating)
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click(event.modifiers());
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}
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